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1. [ idea - request ] mini map browser - in Player Features and Ideas Discussion [original thread]
Please do this tool a bit more useful. If you give us possibilities to unpin selected parts of it that's fair enough. I'll be happy to see just a little solar system map in the corner... Hull painting https://forums.eveonline.com/defaul...
- by Col Cherryman - at 2013.12.16 09:35:00
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2. [ idea - request ] hull painting - in Player Features and Ideas Discussion [original thread]
Fronkfurter McSheebleton wrote: The simple answer is that on the level of scale that eve can reach, even small variables that have to be loaded and tracked on a ship-by-ship basis add up to a TON of data that has to be moved around. Having an i...
- by Col Cherryman - at 2013.10.13 23:02:00
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3. [ idea - request ] hull painting - in Player Features and Ideas Discussion [original thread]
I mean JUST few designs "from devs", to exchange with existing npc corp logos... example: If you insure your ship u can buy your own ally or corp logo or 2, 4 static designs.. I belive thats no bother for server if they do that properly.
- by Col Cherryman - at 2013.10.13 22:00:00
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4. [ idea - request ] hull painting - in Player Features and Ideas Discussion [original thread]
Dear CCP, we've got a lot of clothes, dresses, eye wear, tatoos and many other useless stuff... To be honest, I have no more space in my wardrobe. When we can expect something for our ships ? I mean just simple hull painting, couple, few designs...
- by Col Cherryman - at 2013.10.13 21:36:00
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5. Sticky:EVE Online: Inferno 1.3 deployment announcement - in EVE Information Portal [original thread]
You added "Districts" last patch, but when can we expect new location "Orbital Rings" ?
- by Col Cherryman - at 2012.10.16 05:12:00
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6. Sticky:New dev blog: EVE updating - Winter expansion 2011 - in EVE Information Portal [original thread]
Bring back the old disruptor effect "dear" ccp
- by Col Cherryman - at 2011.10.06 17:40:00
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7. [Proposal] Lowsec needs some ccp love too... - in Assembly Hall [original thread]
Edited by: Col Cherryman on 24/02/2010 11:45:45 Edited by: Col Cherryman on 24/02/2010 11:44:21 this is my old proposal, should be join to "Outlaw Project" This idea is only a sketch if you like it we do it jointly can this idea was alrea...
- by Col Cherryman - at 2010.02.24 11:44:00
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8. [proposal] Scanner for Pirate job - in Assembly Hall [original thread]
Originally by: FlameGlow What's the point in paying if ransom is not honored? CCP should make a ransom mechanics first, but I'm not sure how it could be done. Make target invulnerable once ransom is paid(oh, exploitable) Move target to hi...
- by Col Cherryman - at 2010.02.24 11:39:00
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9. [Proposal] Lowsec needs some ccp love too... - in Assembly Hall [original thread]
Edited by: Col Cherryman on 24/02/2010 07:02:13 Edited by: Col Cherryman on 24/02/2010 06:57:14 good idea but dont touch ransoms! this is deal between victim and pirate other things... pirate faction agents should be stay in 0.0 and give...
- by Col Cherryman - at 2010.02.24 06:57:00
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10. [proposal] Scanner for Pirate job - in Assembly Hall [original thread]
Game Masters have given a new toy for people in 0.0 People from the Empire play in the war between factions. Pirates also want something for themselves. Some time ago I spoke about missions for the pirates and bounty hunters. I know that this can ...
- by Col Cherryman - at 2010.02.22 18:44:00
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11. Neural Scanner for Pirate job - in Player Features and Ideas Discussion [original thread]
Originally by: Allan Sheperd Don't restrict it to outlaws. Just restrict activation to .4 and below, and make it give a security status penalty. Make the module itself contraband, and it should be a fun new toy. =] This does not necess...
- by Col Cherryman - at 2010.02.22 06:01:00
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12. Neural Scanner for Pirate job - in Player Features and Ideas Discussion [original thread]
Originally by: S1lvia Maybe some info on the modules is self- slot use, etc? This information is in the image - ( requires a high power slot ) http://img28.imageshack.us/img28/8271/skanerpiracki4.jpg [url=http://vu-du.org.pl/kb/?a=pil...
- by Col Cherryman - at 2010.02.21 17:57:00
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13. Neural Scanner for Pirate job - in Player Features and Ideas Discussion [original thread]
Edited by: Col Cherryman on 21/02/2010 14:26:59 Edited by: Col Cherryman on 21/02/2010 14:25:12 Game Masters have given a new toy for people in 0.0 People from the Empire play in the war between factions. Pirates also want something for th...
- by Col Cherryman - at 2010.02.21 14:23:00
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14. dream: missions for Pirates and Bounty Hunters - in Player Features and Ideas Discussion [original thread]
English is not my native language so please for your patience This idea is only a sketch if you like it we do it jointly can this idea was already, I dont know if it was previously ... forgive me but I do not read the whole forum of eve-o ccp i...
- by Col Cherryman - at 2009.09.20 21:12:00
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15. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
can You activate my account please? - Col Cherryman
- by Col Cherryman - at 2009.09.19 23:43:00
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16. Maru Ka'ge is recruiting pilots into corp or whole corporations - in Alliance and Corporation Recruitment Center [original thread]
- by Col Cherryman - at 2009.07.25 13:12:00
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